We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Abstract. We present an approach for camera calibration from the image of at least two circles arranged in a coaxial way. Such a geometric configuration arises in static scenes of ...
Carlo Colombo, Dario Comanducci, Alberto Del Bimbo
This paper presents a realtime, incremental multibody visual SLAM system that allows choosing between full 3D reconstruction or simply tracking of the moving objects. Motion recon...
Abstract. Motion detection in driving environment, which aims to detect REAL moving objects from continuously changing background, is vital for Adaptive Cruise Control (ACC) applic...
In an effort to articulate models for the intuitive representation and manipulation of 2D and 3D forms, Blum (1967, 1973) invented the notion of a skeleton. His insight was to con...
Kaleem Siddiqi, Sylvain Bouix, Allen Tannenbaum, S...