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TOG
2012
206views Communications» more  TOG 2012»
12 years 12 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
SI3D
1999
ACM
15 years 1 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
SCA
2007
14 years 12 months ago
Animation collage
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
Christian Theobalt, Christian Rössl, Edilson ...
CVPR
2007
IEEE
15 years 11 months ago
Stereo Matching via Disparity Estimation and Surface Modeling
Two new techniques are proposed to improve stereo matching performance in this work. First, to address the disparity discontinuity problem in occluded regions, we present a dispar...
Jong Dae Oh, Siwei Ma, C. C. Jay Kuo
COMPGEOM
2003
ACM
15 years 2 months ago
Billboard clouds
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Xavier Décoret, Frédo Durand, Fran&c...