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3DIM
2011
IEEE
13 years 9 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...
106
Voted
ICCV
2007
IEEE
15 years 11 months ago
The Best of Both Worlds: Combining 3D Deformable Models with Active Shape Models
Reliable 3D tracking is still a difficult task. Most parametrized 3D deformable models rely on the accurate extraction of image features for updating their parameters, and are pro...
Christian Vogler, Zhiguo Li, Atul Kanaujia, Siome ...
79
Voted
CGI
2004
IEEE
15 years 1 months ago
Face Recognition Using Computer-Generated Database
Many face database and recognition systems have been constructed in specially designed studios with various illuminations, poses, and expressions. However, none of these databases...
Won-Sook Lee, Kyung-Ah Sohn
ICPR
2006
IEEE
15 years 10 months ago
Evaluation of 3D Facial Feature Selection for Individual Facial Model Identification
Face recognition using 3D information has been intensively investigated in recent years. The features selected from 3D facial surfaces are invariant to pose and lighting condition...
Lijun Yin, Yi Sun
127
Voted
3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
15 years 1 months ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...