In this paper we consider the problem of computing globally minimal continuous curves and surfaces for image segmentation and 3D reconstruction. This is solved using a maximal flo...
Graph cuts have proven useful for image segmentation and for volumetric reconstruction in multiple view stereo. However, solutions are biased: the cost function tends to favour ei...
This paper presents an algorithm for computing optical flow, shape, motion, lighting, and albedo from an image sequence of a rigidly-moving Lambertian object under distant illumin...
Li Zhang, Brian Curless, Aaron Hertzmann, Steven M...
In this paper we consider the problem of reconstructing the 3D position and surface normal of points on an unknown, arbitrarily-shaped refractive surface. We show that two viewpoi...
3D city modeling using computer vision is very challenging. A typical city contains objects which are a nightmare for some vision algorithms, while other algorithms have been desi...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...