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» 3D Face pose estimation and tracking from a monocular camera
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ICCV
2001
IEEE
15 years 11 months ago
Modelling Faces Dynamically across Views and Over Time
A comprehensive novel multi-view dynamic face model is presented in this paper to address two challenging problems in face recognition and facial analysis: modelling faces with la...
Yongmin Li, Shaogang Gong, Heather M. Liddell
ICPR
2010
IEEE
15 years 4 months ago
Hand Pointing Estimation for Human Computer Interaction Based on Two Orthogonal-Views
Hand pointing has been an intuitive gesture for human interaction with computers. Big challenges are still posted for accurate estimation of finger pointing direction in a 3D spac...
Kaoning Hu, Shaun Canavan, Lijun Yin
AMDO
2006
Springer
15 years 1 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa
ICIAR
2007
Springer
15 years 3 months ago
Real-Time Vehicle Ego-Motion Using Stereo Pairs and Particle Filters
This paper presents a direct and stochastic technique for real time estimation of on board camera position and orientation—the ego-motion problem. An on board stereo vision syste...
Fadi Dornaika, Angel Domingo Sappa
CVPR
2008
IEEE
15 years 11 months ago
Extrinsic and depth calibration of ToF-cameras
Recently, ToF-cameras have attracted attention because of their ability to generate a full 21 2 D depth image at video frame rates. Thus, ToF-cameras are suitable for real-time 3D...
Stefan Fuchs, Gerd Hirzinger