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» 3D Gait Recognition Using Multiple Cameras
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ICPR
2010
IEEE
15 years 1 months ago
Human Pose Estimation for Multiple Persons Based on Volume Reconstruction
—Most of the development of pose recognition focused on a single person. However, many applications of computer vision essentially require the estimation of multiple people. Henc...
Xinghan Luo
CG
2004
Springer
14 years 9 months ago
3D video fragments: dynamic point samples for real-time free-viewpoint video
We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
Stephan Würmlin, Edouard Lamboray, Markus H. ...
ICCV
2011
IEEE
13 years 9 months ago
Manhattan Scene Understanding Using Monocular, Stereo, and 3D Features
This paper addresses scene understanding in the context of a moving camera, integrating semantic reasoning ideas from monocular vision with 3D information available through struct...
Alex Flint, David Murray, Ian Reid
CVPR
2006
IEEE
15 years 3 months ago
Learning Joint Top-Down and Bottom-up Processes for 3D Visual Inference
We present an algorithm for jointly learning a consistent bidirectional generative-recognition model that combines top-down and bottom-up processing for monocular 3d human motion ...
Cristian Sminchisescu, Atul Kanaujia, Dimitris N. ...
AMFG
2003
IEEE
163views Biometrics» more  AMFG 2003»
15 years 2 months ago
Pose Estimation using 3D View-Based Eigenspaces
In this paper we present a method for estimating the absolute pose of a rigid object based on intensity and depth viewbased eigenspaces, built across multiple views of example obj...
Louis-Philippe Morency, Patrik Sundberg, Trevor Da...