This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
Vision algorithms utilizing camera networks with a common field of view are becoming increasingly feasible and important. Calibration of such camera networks is a challenging and ...
This paper presents a full-body gesture database which contains 2D video data and 3D motion data of 14 normal gestures, 10 abnormal gestures and 30 command gestures for 20 subject...
Visual surveillance using a camera network has imposed new challenges to camera calibration. An essential problem is that a large number of cameras may not have a common field of ...
This paper describes a technique, called V-Mirroring, for integrating videos taken from different cameras with different viewpoints of the same scene. The term V-Mirroring stems f...