In this paper, efficient and generic tools for calibration and 3D reconstruction are presented. These tools exploit geometric constraints frequently present in man-made environmen...
An algorithm is proposed for 3D face recognition in the presence of varied facial expressions. It is based on combining the match scores from matching multiple overlapping regions ...
We propose an algorithm for automatically obtaining a segmentation of a rigid object in a sequence of images that are calibrated for camera pose and intrinsic parameters. Until re...
Neill D. F. Campbell, George Vogiatzis, Carlos Her...
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...