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» 3D Human Body Model Acquisition from Multiple Views
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79
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ICCV
2007
IEEE
15 years 11 months ago
Shining a Light on Human Pose: On Shadows, Shading and the Estimation of Pose and Shape
Strong lighting is common in natural scenes yet is often viewed as a nuisance for object pose estimation and tracking. In human shape and pose estimation, cast shadows can be conf...
Alexandru O. Balan, Michael J. Black, Horst W. Hau...
AMDO
2010
Springer
14 years 8 months ago
Estimating 3D Pose via Stochastic Search and Expectation Maximization
In this paper an approach is described to estimate 3D pose using a part based stochastic method. A proposed representation of the human body is explored defined over joints that e...
Ben Daubney, Xianghua Xie
TABLETOP
2007
IEEE
15 years 3 months ago
Supporting Multiple Off-Axis Viewpoints at a Tabletop Display
A growing body of research is investigating the use of tabletop displays, in particular to support collaborative work. People often interact directly with these displays, typicall...
Mark S. Hancock, M. Sheelagh T. Carpendale
97
Voted
CVPR
2003
IEEE
15 years 11 months ago
Visual Hull Alignment and Refinement Across Time: A 3D Reconstruction Algorithm Combining Shape-From-Silhouette with Stereo
Visual Hull (VH) construction from silhouette images is a popular method of shape estimation. The method, also known as Shape-From-Silhouette (SFS), is used in many applications s...
German K. M. Cheung, Simon Baker, Takeo Kanade
ECCV
2002
Springer
15 years 11 months ago
Recognizing and Tracking Human Action
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Josephine Sullivan, Stefan Carlsson