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» 3D Human Body Modeling Using Range Data
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ACCV
2010
Springer
14 years 9 months ago
An Efficient RANSAC for 3D Object Recognition in Noisy and Occluded Scenes
In this paper, we present an efficient algorithm for 3D object recognition in presence of clutter and occlusions in noisy, sparse and unsegmented range data. The method uses a robu...
Chavdar Papazov, Darius Burschka
MM
2004
ACM
133views Multimedia» more  MM 2004»
15 years 7 months ago
Interactive retrieval of 3D shape models using physical objects
We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As th...
Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, ...
AMDO
2006
Springer
15 years 5 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa
ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
15 years 6 months ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht
3DPVT
2006
IEEE
160views Visualization» more  3DPVT 2006»
15 years 8 months ago
Geometry Refinement of 3D Surfaces Using Kriging
3D imaging is a popular method for acquiring accurate models for a variety of applications. However, the size of the geometric features that can be modeled in this manner is depen...
Brad Grinstead, Andreas Koschan, Mongi A. Abidi