Sciweavers

631 search results - page 46 / 127
» 3D Human Body Modeling Using Range Data
Sort
View
MVA
2007
216views Computer Vision» more  MVA 2007»
15 years 1 months ago
Pose estimation for objects with planar surfaces using eigenimage and range data analysis
In this paper we present a novel method for estimating the object pose for 3D objects with welldefined planar surfaces. Specifically, we investigate the feasibility of estimating...
Ovidiu Ghita, Paul F. Whelan, David Vernon, John M...
GRAPHITE
2004
ACM
15 years 7 months ago
A new fractal-based approach for 3D visualization of mountains in VRML standard
Several factors currently limit the size of Virtual Reality Modeling Language (VRML) models that can be effectively visualized over the Web. Main factors include network bandwidth...
Mohsen Sharifi, Fatemeh Hashemi Golpaygani, Mehdi ...
3DPVT
2004
IEEE
239views Visualization» more  3DPVT 2004»
15 years 5 months ago
3D Performance Capture for Facial Animation
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
BMVC
1998
15 years 3 months ago
Multi-Scale 3-D Free-Form Surface Smoothing
A novel technique for multi-scale smoothing of a free-form 3-D surface is presented. Complete triangulated models of 3-D objects are constructed (through fusion of range images) a...
Farzin Mokhtarian, Nasser Khalili, Peter Yuen
ICIP
2004
IEEE
16 years 3 months ago
Complete 3-d models from video: a global approach
We address the automatic recovery of complete 3-D object models from video streams. Usually, complete 3-D models are built by fusing several depth maps, each computed from a small...
Bruno B. Gonçalves, Pedro M. Q. Aguiar