Abstract. A localization algorithm using radio interferometric measurements is presented. A probabilistic model is constructed that accounts for general noise models and lends itse...
Dennis Lucarelli, Anshu Saksena, Ryan Farrell, I-J...
In this paper, we survey different types of Models of culture for virtual humans. Virtual humans are artificial agents that include both a visual human-like body and intelligent co...
In this paper we propose a multilinear model of human pose and body shape which is estimated from a database of registered 3D body scans in different poses. The model is generated...
Nils Hasler, Hanno Ackermann, Bodo Rosenhahn, Thor...
Sensing gloves are often used as an input device for virtual 3D games. We propose a new method to control characters such as humans or animals in real-time by using sensing gloves....
— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao