Abstract. This paper addresses the problem of probabilistically modeling 3D human motion for synthesis and tracking. Given the high dimensional nature of human motion, learning an ...
Multiple view 3D video reconstruction of actor performance
captures a level-of-detail for body and clothing
movement which is time-consuming to produce using existing
animation ...
Peng Huang (University of Surrey), Adrian Hilton (...
Abstract. In this paper we present a method suitable to be used for human tracking as a temporal prior in a particle filtering framework such as CONDENSATION [5]. This method is f...
A model-based approach to reconstruction of 3D human arm motion from a monocular image sequence taken under orthographic projection is presented. The reconstruction is divided into...
Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...