We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
This paper introduces spherical matching to estimate dense temporal correspondence of non-rigid surfaces with genus-zero topology. The spherical domain gives a consistent 2D param...
This paper addresses the problem of articulated motion tracking from image sequences. We describe a method that relies on both an explicit parameterization of the extremal contours...
David Knossow, Joost van de Weijer, Radu Horaud, R...
In this paper a composite framework for collaborative working is presented. The framework includes real-time motion tracking based on computer vision from standard webcams situate...
Alberto Del Bimbo, Alessandro Valli, Fabio Pucci, ...