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» 3D Mesh Compression Using Fixed Spectral Bases
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VRML
2003
ACM
15 years 2 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink
VCIP
2003
164views Communications» more  VCIP 2003»
14 years 10 months ago
Scalable video compression using longer motion compensated temporal filters
Three-dimensional (3-D) subband/wavelet coding using a motion compensated temporal filter (MCTF) is emerging as a very effective structure for highly scalable video coding. Most p...
Abhijeet V. Golwelkar, John W. Woods
ICIP
2002
IEEE
15 years 11 months ago
Real-time reconstruction of wavelet encoded meshes for view-dependent transmission and visualization
Wavelet methods for geometry encoding is a recently emerged superset of multiresolution analysis which has proven to be very efficient in term of compression and adaptive transmis...
Patrick Gioia, Oliver Aubault, Christian Bouville
72
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EUROMICRO
2003
IEEE
15 years 2 months ago
A Web-Based Isosurface Extraction System for Heterogeneous Clients
We present a practical approach to the design of a Web system for 3D and volumetric data interrogation and visualization. This Web application provides different functionalities i...
Andrea Clematis, Daniele D'Agostino, Walter De Mar...
CGF
2002
95views more  CGF 2002»
14 years 9 months ago
Intrinsic Parameterizations of Surface Meshes
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, required, for instance, for texture mapping or remeshing. As 3D data becomes more and...
Mathieu Desbrun, Mark Meyer, Pierre Alliez