We introduce one module in a cognitive system that learns the shape of objects by active exploration. More specifically, we propose a feature tracking scheme that makes use of the...
Nicolas Pugeault, Emre Baseski, Dirk Kraft, Floren...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Abstract. We present a segmentation method for vessels using an implicit deformable model with a soft shape prior. Blood vessels are challenging structures to segment due to their ...
We develop a robust technique to find similar matches of human actions in video. Given a query video, Motion History Images (MHI) are constructed for consecutive keyframes. This i...
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...