We present a 3D, probabilistic object-surface model, along with mechanisms for probabilistically integrating unregistered 2.5D views into the model, and for segmenting model instan...
We propose a registration method to find affine transformations
between 3D objects by constructing and solving an
overdetermined system of polynomial equations. We utilize
voxel...
Attila Tanács, Natasa Sladoje, Joakim Lindblad, a...
This paper tackles the problem of the computation of a planar polygonal curve from a digital planar curve, such that the digital data can be exactly retrieved from the polygonal c...
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...
In this paper, temporal segmentation of 3D video based on motion analysis is presented. 3D video is a sequence of 3D models made for a real-world dynamic object. A modified shape ...