Sciweavers

727 search results - page 106 / 146
» 3D Motion Reconstruction for Real-World Camera Motion
Sort
View
MVA
2007
193views Computer Vision» more  MVA 2007»
14 years 11 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
CVPR
2009
IEEE
16 years 5 months ago
Linear Embeddings in Non-Rigid Structure From Motion
This paper proposes a method to recover the embedding of the possible shapes assumed by a deforming nonrigid object by comparing triplets of frames from an orthographic video se...
Vincent Rabaud (University of California, San Dieg...
ICPR
2004
IEEE
15 years 11 months ago
Reflectance Estimation from Motion under Complex Illumination
In this paper, we propose a method for recovering the reflectance properties of a moving Lambertian object from an image sequence of the object taken by a fixed camera under unkno...
Akihiro Sugimoto, Fei Du, Takahiro Okabe, Yoichi S...
ACII
2005
Springer
15 years 3 months ago
Gesture-Based Affective Computing on Motion Capture Data
Abstract. This paper presents research using full body skeletal movements captured using video-based sensor technology developed by Vicon Motion Systems, to train a machine to iden...
Asha Kapur, Ajay Kapur, Naznin Virji-Babul, George...
CVPR
1999
IEEE
15 years 12 months ago
An Efficient Recursive Factorization Method for Determining Structure from Motion
A recursive method is presented for recovering 3D object shape and camera motion under orthography from an extended sequence of video images. This may be viewed as a natural exten...
Yanhua Li, Michael J. Brooks