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» 3D Motion Reconstruction for Real-World Camera Motion
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IROS
2006
IEEE
156views Robotics» more  IROS 2006»
15 years 5 months ago
Decoupled Homography-based Visual Servoing with Omnidirectional Cameras
Abstract— This paper presents a new hybrid decoupled visionbased control scheme valid for the entire class of central catadioptric sensors (including conventional perspective cam...
Hicham Hadj-Abdelkader, Youcef Mezouar, Nicolas An...
CVPR
2006
IEEE
16 years 1 months ago
Multi-Camera Scene Flow by Tracking 3-D Points and Surfels
Scene flow represents the 3-D motion of points in the scene, just as optical flow is related to their 2-D motion in the images. As opposed to classical methods which compute scene...
Frederic Devernay, Diana Mateus, Matthieu Guilbert
ECCV
2010
Springer
15 years 1 months ago
Extrinsic camera calibration using multiple reflections
Abstract. This paper presents a method for determining the six-degreeof-freedom (DOF) transformation between a camera and a base frame of interest, while concurrently estimating th...
AFRIGRAPH
2010
ACM
15 years 3 months ago
Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation
Image registration forms the basis of many computer vision tasks. The Lucas-Kanade image registration algorithm is known to efficiently solve the sub-problem of rigid image regis...
Bernardt Duvenhage, J. P. Delport, Jason de Villie...
ICPR
2004
IEEE
16 years 27 days ago
Reconstructing a Dynamic Surface from Video Sequences Using Graph Cuts in 4D Space-Time
This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous ...
Narendra Ahuja, Ning Xu, Tianli Yu