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» 3D Motion Reconstruction for Real-World Camera Motion
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ECCV
2006
Springer
15 years 3 months ago
Robust 3D Segmentation of Multiple Moving Objects Under Weak Perspective
A scene containing multiple independently moving, possibly occluding, rigid objects is considered under the weak perspective camera model. We obtain a set of feature points tracke...
Levente Hajder, Dmitry Chetverikov
NIPS
2003
15 years 1 months ago
Learning Non-Rigid 3D Shape from 2D Motion
This paper presents an algorithm for learning the time-varying shape of a non-rigid 3D object from uncalibrated 2D tracking data. We model shape motion as a rigid component (rotat...
Lorenzo Torresani, Aaron Hertzmann, Christoph Breg...
CAPTECH
1998
Springer
15 years 4 months ago
3D Part Recognition Method for Human Motion Analysis
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
Carlos Yániz, Jairo Rocha, Francisco J. Per...
FGR
2000
IEEE
162views Biometrics» more  FGR 2000»
15 years 3 months ago
Person Tracking in Real-World Scenarios Using Statistical Methods
This paper presents a novel approach to robust and flexible person tracking using an algorithm that combines two powerful stochastic modeling techniques: The first one is the tech...
Gerhard Rigoll, Stefan Eickeler, Stefan Mülle...
INTERACT
2003
15 years 1 months ago
Manipulation of Viewpoints in 3D Environment Using Interlocked Motion of Coordinate Pairs
: This paper proposes a manipulation technique to intuitively control multiple viewpoints of cameras in a 3D environment specifically, a primary viewpoint and additional viewpoints...
Shinji Fukatsu, Yoshifumi Kitamura, Fumio Kishino