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» 3D Motion Reconstruction for Real-World Camera Motion
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CVIU
2006
110views more  CVIU 2006»
14 years 12 months ago
Viewpoint invariant exemplar-based 3D human tracking
This paper proposes a clustered exemplar-based model for performing viewpoint invariant tracking of the 3D motion of a human subject from a single camera. Each exemplar is associa...
Eng-Jon Ong, Antonio S. Micilotta, Richard Bowden,...
CVPR
2006
IEEE
15 years 5 months ago
Learning Joint Top-Down and Bottom-up Processes for 3D Visual Inference
We present an algorithm for jointly learning a consistent bidirectional generative-recognition model that combines top-down and bottom-up processing for monocular 3d human motion ...
Cristian Sminchisescu, Atul Kanaujia, Dimitris N. ...
BMVC
2010
14 years 10 months ago
Live Feature Clustering in Video Using Appearance and 3D Geometry
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
Adrien Angeli, Andrew Davison
ICRA
2010
IEEE
225views Robotics» more  ICRA 2010»
14 years 9 months ago
3D reconstruction of fish schooling kinematics from underwater video
This paper describes a probabilistic framework to estimate the shape and position of multiple fish in a school. We model the fish shape as an ellipsoid with a curvature coefficient...
Sachit Butail, Derek A. Paley
SIBGRAPI
2009
IEEE
15 years 6 months ago
Scale-Space for Union of 3D Balls
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...