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» 3D Motion from structures of points, lines and planes
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BMVC
2010
14 years 7 months ago
Live Feature Clustering in Video Using Appearance and 3D Geometry
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
Adrien Angeli, Andrew Davison
AUSAI
2006
Springer
14 years 11 months ago
3D Morphable Model Parameter Estimation
Estimating the structure of the human face is a long studied and difficult task. In this paper we present a new method for estimating facial structure from only a minimal number o...
Nathan Faggian, Andrew P. Paplinski, Jamie Sherrah
CVPR
2001
IEEE
15 years 11 months ago
3D Simultaneous Localisation and Map-Building Using Active Vision for a Robot Moving on Undulating Terrain
Work in simultaneous localisation and map-building ("SLAM") for mobile robots has focused on the simplified case in which a robot is considered to move in two dimensions...
Andrew J. Davison, Nobuyuki Kita
MVA
2007
165views Computer Vision» more  MVA 2007»
14 years 11 months ago
Self-Calibration for Metric 3D Reconstruction Using Homography
In this paper, our goal is to reconstruct metric 3D models for large structures (or other 3D objects) from uncalibrated images. The internal camera parameters are estimated by usi...
Cheng-Yuan Tang, Yi-Leh Wu, Pei-Ching Hu, Hsien-Ch...
3DIM
2003
IEEE
15 years 1 months ago
A Range Image Refinement Technique for Multi-view 3D Model Reconstruction
This paper presents a range image refinement technique for generating accurate 3D computer models of real objects. Range images obtained from a stereo-vision system typically expe...
Soon-Yong Park, Murali Subbarao