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» 3D Motion from structures of points, lines and planes
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ICCV
2001
IEEE
15 years 11 months ago
Structure and Motion from Silhouettes
This paper addresses the problem of recovering structure and motion from silhouettes. Silhouettes are projections of contour generators which are viewpoint dependent, and hence do...
Kwan-Yee Kenneth Wong, Roberto Cipolla
73
Voted
JCT
2011
56views more  JCT 2011»
14 years 4 months ago
On the structure of 3-nets embedded in a projective plane
We investigate finite 3-nets embedded in a projective plane over a (finite or infinite) field of any characteristic p. Such an embedding is regular when each of the three clas...
Aart Blokhuis, Gábor Korchmáros, Fra...
IROS
2007
IEEE
254views Robotics» more  IROS 2007»
15 years 4 months ago
3D datasets segmentation based on local attribute variation
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Carla Silva Rocha Aguiar, Sébastien Druon, ...
BMVC
2010
14 years 7 months ago
Inferring Image Transformation and Structure from Motion-Blurred Images
This paper deals with the problem of estimating structure of 3D scenes and image transformations from observations that are blurred due to unconstrained camera motion. Initially, ...
Paramanand Chandramouli, Rajagopalan Ambasamudram
ICCV
1995
IEEE
15 years 1 months ago
Complete Scene Structure from Four Point Correspondences
A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...
Steven M. Seitz, Charles R. Dyer