This paper addresses the problem of recovering structure and motion from silhouettes. Silhouettes are projections of contour generators which are viewpoint dependent, and hence do...
We investigate finite 3-nets embedded in a projective plane over a (finite or infinite) field of any characteristic p. Such an embedding is regular when each of the three clas...
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
This paper deals with the problem of estimating structure of 3D scenes and image transformations from observations that are blurred due to unconstrained camera motion. Initially, ...
A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...