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ICPR
2004
IEEE
15 years 10 months ago
Maximizing Validity in 2D Motion Analysis
Classifying and analyzing human motion from a video is relatively common in many areas. Since the motion is carried out in 3D space, the 2D projection provided by a video is somew...
Martin Eriksson, Stefan Carlsson
SIGGRAPH
2010
ACM
15 years 2 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
116
Voted
NIPS
2003
14 years 11 months ago
Learning Non-Rigid 3D Shape from 2D Motion
This paper presents an algorithm for learning the time-varying shape of a non-rigid 3D object from uncalibrated 2D tracking data. We model shape motion as a rigid component (rotat...
Lorenzo Torresani, Aaron Hertzmann, Christoph Breg...
102
Voted
ECCV
2004
Springer
15 years 11 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud
SPEECH
1998
215views more  SPEECH 1998»
14 years 9 months ago
3D lip shapes from video: A combined physical-statistical model
Tracking human lips in video is an important but notoriously dicult task. To accurately recover their motions in 3D from any head pose is an even more challenging task, though s...
Sumit Basu, Nuria Oliver, Alex Pentland