Though implicit representations of surfaces have often been used for various computer graphics tasks like modeling and morphing of objects, it has rarely been used for registratio...
When an observer moves through a rigid 3D scene, points that are near to the observer move with a different image velocity than points that are far away. The difference between im...
Michael S. Langer, Vincent Chapdelaine-Couture, Ri...
We employ 3D arrangements of curves to represent and analyze biological shapes, in particular, the anatomy of the human brain. The arrangements of curves may vary from fairly spar...
Washington Mio, John C. Bowers, Monica K. Hurdal, ...
Currently, sharp discontinuities in depth and partial occlusions in multiview imaging systems pose serious challenges for many dense correspondence algorithms. However, it is impo...
This paper describes a system which automatically derives 3D models of architectural scenes from multiple images. This system differs from previous structure from motion algorithm...
Anthony R. Dick, Philip H. S. Torr, Roberto Cipoll...