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» 3D Reconstruction of Human Faces from Occluding Contours
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SIBGRAPI
2008
IEEE
15 years 5 months ago
PCA-Based 3D Face Photography
This paper presents a 3D face photography system based on a small set of training facial range images. The training set is composed by 2D texture and 3D range images (i.e. geometr...
Jesus P. Mena-Chalco, Ives Macedo, Luiz Velho, Rob...
CA
1998
IEEE
15 years 3 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
3DIM
2003
IEEE
15 years 4 months ago
A Point-and-Shoot Color 3D Camera
Recently, various technologies have become available for scanning real-world objects, enabling rapid and accurate shape acquisition. In most cases, such solutions have high cost, ...
Askold V. Strat, Manuel M. Oliveira
CVPR
2005
IEEE
16 years 1 months ago
Implicit Surfaces Make for Better Silhouettes
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua
126
Voted
CVPR
2007
IEEE
16 years 1 months ago
Automatic Face Recognition from Skeletal Remains
The ability to determine the identity of a skull found at a crime scene is of critical importance to the law enforcement community. Traditional clay-based methods attempt to recon...
Carl Adrian, Nils Krahnstoever, Peter H. Tu, Phil ...