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ICCV
2001
IEEE
15 years 11 months ago
Camera Calibration and 3D Reconstruction from Single Images Using Parallelepipeds
In this paper, parallelepipeds and their use in camera calibration and 3D reconstruction processes are studied. Parallelepipeds naturally characterize rigidity constraints present...
Marta Wilczkowiak, Edmond Boyer, Peter F. Sturm
ISMAR
2003
IEEE
15 years 2 months ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
VRCAI
2004
ACM
15 years 2 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
ECCV
2002
Springer
15 years 11 months ago
3D Modelling Using Geometric Constraints: A Parallelepiped Based Approach
In this paper, efficient and generic tools for calibration and 3D reconstruction are presented. These tools exploit geometric constraints frequently present in man-made environmen...
Marta Wilczkowiak, Edmond Boyer, Peter F. Sturm
CVPR
2006
IEEE
15 years 3 months ago
Learning Joint Top-Down and Bottom-up Processes for 3D Visual Inference
We present an algorithm for jointly learning a consistent bidirectional generative-recognition model that combines top-down and bottom-up processing for monocular 3d human motion ...
Cristian Sminchisescu, Atul Kanaujia, Dimitris N. ...