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» 3D Reconstruction of Skin Surface from Image Sequence
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COMPGEOM
2009
ACM
15 years 6 months ago
High resolution surface reconstruction from overlapping multiple-views
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
Nader Salman, Mariette Yvinec
CVPR
2009
IEEE
16 years 6 months ago
Continuous Ratio Optimization via Convex Relaxation with Applications to Multiview 3D Reconstruction
We introduce a convex relaxation framework to optimally minimize continuous surface ratios. The key idea is to minimize the continuous surface ratio by solving a sequence of con...
Kalin Kolev (University of Bonn), Daniel Cremers (...
PAMI
2007
336views more  PAMI 2007»
14 years 11 months ago
Topological Equivalence between a 3D Object and the Reconstruction of Its Digital Image
— Digitization is not as easy as it looks. If one digitizes a 3D object even with a dense sampling grid, the reconstructed digital object may have topological distortions and in ...
Peer Stelldinger, Longin Jan Latecki, Marcelo Siqu...
ICIAR
2007
Springer
15 years 6 months ago
3D Reconstruction of Soccer Sequences Using Non-calibrated Video Cameras
We present a global approach that enables the production of 3D soccer sequences from non-calibrated video cameras. Our system can produce a 3D animated model of the scene from a si...
Sébastien Mavromatis, Paulo Dias, Jean Sequ...
CVPR
2003
IEEE
16 years 1 months ago
Visual Hull Alignment and Refinement Across Time: A 3D Reconstruction Algorithm Combining Shape-From-Silhouette with Stereo
Visual Hull (VH) construction from silhouette images is a popular method of shape estimation. The method, also known as Shape-From-Silhouette (SFS), is used in many applications s...
German K. M. Cheung, Simon Baker, Takeo Kanade