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» 3D Scene Modeling for Distributed Video Coding
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MM
2009
ACM
252views Multimedia» more  MM 2009»
15 years 9 months ago
Localizing volumetric motion for action recognition in realistic videos
This paper presents a novel motion localization approach for recognizing actions and events in real videos. Examples include StandUp and Kiss in Hollywood movies. The challenge ca...
Xiao Wu, Chong-Wah Ngo, Jintao Li, Yongdong Zhang
ISCAS
2005
IEEE
128views Hardware» more  ISCAS 2005»
15 years 8 months ago
A study of encoding and decoding techniques for syndrome-based video coding
In conventional video coding, the complexity of an encoder is generally much higher than that of a decoder because of operations such as motion estimation consume significant com...
Min Wu, Anthony Vetro, Jonathan S. Yedidia, Huifan...
ICIP
2008
IEEE
16 years 4 months ago
Parameter estimation for an H.264-based distributed video coder
In this paper we present a statistical model used to select coding parameters for a mixed resolution Wyner-Ziv framework implemented using the H.264/AVC standard. This paper exten...
Bruno Macchiavello, Ricardo L. de Queiroz, Debargh...
ICIP
2007
IEEE
15 years 8 months ago
Distributed Compression of Multi-View Images using a Geometrical Coding Approach
In this paper, we propose a distributed compression approach for multi-view images, where each camera efficiently encodes its visual information locally without requiring any col...
Nicolas Gehrig, Pier Luigi Dragotti
143
Voted
SAC
2009
ACM
15 years 7 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison