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» 3D Scene Modeling for Distributed Video Coding
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MM
2009
ACM
252views Multimedia» more  MM 2009»
15 years 4 months ago
Localizing volumetric motion for action recognition in realistic videos
This paper presents a novel motion localization approach for recognizing actions and events in real videos. Examples include StandUp and Kiss in Hollywood movies. The challenge ca...
Xiao Wu, Chong-Wah Ngo, Jintao Li, Yongdong Zhang
ISCAS
2005
IEEE
128views Hardware» more  ISCAS 2005»
15 years 3 months ago
A study of encoding and decoding techniques for syndrome-based video coding
In conventional video coding, the complexity of an encoder is generally much higher than that of a decoder because of operations such as motion estimation consume significant com...
Min Wu, Anthony Vetro, Jonathan S. Yedidia, Huifan...
ICIP
2008
IEEE
15 years 11 months ago
Parameter estimation for an H.264-based distributed video coder
In this paper we present a statistical model used to select coding parameters for a mixed resolution Wyner-Ziv framework implemented using the H.264/AVC standard. This paper exten...
Bruno Macchiavello, Ricardo L. de Queiroz, Debargh...
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ICIP
2007
IEEE
15 years 3 months ago
Distributed Compression of Multi-View Images using a Geometrical Coding Approach
In this paper, we propose a distributed compression approach for multi-view images, where each camera efficiently encodes its visual information locally without requiring any col...
Nicolas Gehrig, Pier Luigi Dragotti
SAC
2009
ACM
15 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison