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» 3D Shape Matching Using Skeleton Graphs
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3DIM
2007
IEEE
15 years 11 months ago
Automatic Pose Estimation for Range Images on the GPU
Object pose (location and orientation) estimation is a common task in many computer vision applications. Although many methods exist, most algorithms need manual initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...
CVPR
2011
IEEE
14 years 7 months ago
Real-time Human Pose Recognition in Parts from Single Depth Images
We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition appro...
Jamie Shotton, Andrew Fitzgibbon, Mat Cook, Andrew...
ICPR
2004
IEEE
16 years 22 days ago
Finding Region Correspondences for Wide Baseline Stereo
This study addresses the problem of finding correspondences for wide baseline stereo. Texture has traditionally been utilised as a single-image cue for 3D shape reconstruction (sh...
Dmitry Chetverikov, Zoltán Megyesi, Zsolt J...
PR
2008
206views more  PR 2008»
14 years 11 months ago
A study of graph spectra for comparing graphs and trees
The spectrum of a graph has been widely used in graph theory to characterise the properties of a graph and extract information from its structure. It has also been employed as a g...
Richard C. Wilson, Ping Zhu
CVPR
2006
IEEE
16 years 1 months ago
Reciprocal Image Features for Uncalibrated Helmholtz Stereopsis
Helmholtz stereopsis is a surface reconstruction method that exploits reciprocity for the recovery of 3D shape without an assumed BRDF model, and it has been shown to yield high q...
Todd Zickler