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ICASSP
2009
IEEE
15 years 4 months ago
Multi-view tracking of articulated human motion in silhouette and pose manifolds
This paper presents a multi-view articulated human motion tracking framework using particle filter with manifold learning through Gaussian process latent variable model. The dime...
Feng Guo, Gang Qian
67
Voted
EUROGRAPHICS
2010
Eurographics
15 years 6 months ago
Perceptually-motivated Real-time Temporal Upsampling of 3D Content for High-refresh-rate Displays
High-refresh-rate displays (e. g., 120 Hz) have recently become available on the consumer market and quickly gain on popularity. One of their aims is to reduce the perceived blur ...
Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karo...
75
Voted
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 3 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
79
Voted
DAGM
2006
Springer
15 years 1 months ago
Nonparametric Density Estimation for Human Pose Tracking
The present paper considers the supplement of prior knowledge about joint angle configurations in the scope of 3-D human pose tracking. Training samples obtained from an industrial...
Thomas Brox, Bodo Rosenhahn, Uwe G. Kersting, Dani...
CVPR
2004
IEEE
15 years 11 months ago
View Independent Human Body Pose Estimation from a Single Perspective Image
Recovering the 3D coordinates of various joints of the human body from an image is a critical first step for several model-based human tracking and optical motion capture systems....
Vasu Parameswaran, Rama Chellappa