This paper presents a model based approach to human body tracking in which the 2D silhouette of a moving human and the corresponding 3D skeletal structure are encapsulated within ...
Hand gestures are examples of fast and complex motions. Computers fail to track these in fast video, but sleight of hand fools humans as well: what happens too quickly we just can...
Abstract. This paper presents a method to recover the 3D configuration of a face in each frame of a video. The 3D configuration consists of the three translational parameters and...
In this paper, we present a new approach based on Markov Chain Monte Carlo(MCMC) for the stable monocular tracking of variable interacting targets in 3D space. The crucial problem...