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» 3D Trajectories from a Single Viewpoint using Shadows
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3DIM
2001
IEEE
15 years 1 months ago
Dual-Beam Structured-Light Scanning for 3-D Object Modeling
In this paper, we present our Dual-Beam Structured-Light Scanner (DSLS), a scanning system that generates range maps much richer than those obtained from a conventional structured...
Johnny Park, Guilherme N. DeSouza, Avinash C. Kak
ICIAP
1999
ACM
15 years 1 months ago
Shape Reconstruction of 3D Bilaterally Symmetric Surfaces
The paper presents a new approach for shape recovery based on integratinggeometric and photometric information. We consider 3D bilaterally symmetric objects, that is, objects which...
Ilan Shimshoni, Michael Lindenbaum, Yael Moses
67
Voted
SI3D
2006
ACM
15 years 3 months ago
Variance shadow maps
Shadow maps are a widely used shadowing technique in real time graphics. One major drawback of their use is that they cannot be filtered in the same way as color textures, typica...
William Donnelly, Andrew Lauritzen
104
Voted
CVPR
2009
IEEE
15 years 4 months ago
Robust shadow and illumination estimation using a mixture model
Illuminant estimation from shadows typically relies on accurate segmentation of the shadows and knowledge of exact 3D geometry, while shadow estimation is difficult in the presen...
Alexandros Panagopoulos, Dimitris Samaras, Nikos P...
CVPR
2006
IEEE
15 years 11 months ago
Vertical Parallax from Moving Shadows
This paper presents a method for capturing and computing 3D parallax. 3D parallax, as used here, refers to vertical offset from the ground plane, height. The method is based on an...
Yaron Caspi, Michael Werman