In this paper, we present our Dual-Beam Structured-Light Scanner (DSLS), a scanning system that generates range maps much richer than those obtained from a conventional structured...
The paper presents a new approach for shape recovery based on integratinggeometric and photometric information. We consider 3D bilaterally symmetric objects, that is, objects which...
Shadow maps are a widely used shadowing technique in real time graphics. One major drawback of their use is that they cannot be filtered in the same way as color textures, typica...
Illuminant estimation from shadows typically relies on accurate segmentation of the shadows and knowledge of exact 3D geometry, while shadow estimation is difficult in the presen...
This paper presents a method for capturing and computing 3D parallax. 3D parallax, as used here, refers to vertical offset from the ground plane, height. The method is based on an...