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TOG
2008
291views more  TOG 2008»
14 years 9 months ago
Interactive 3D architectural modeling from unordered photo collections
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...
ICIP
2005
IEEE
15 years 3 months ago
An active volumetric model for 3D reconstruction
—In this paper, we present an active volumetric model (AVM) for 3D reconstruction from multiple calibrated images of a scene. The AVM is a physically motivated 3D deformable mode...
Xin Liu, Hongxun Yao, Xilin Chen, Wen Gao
BMVC
2000
14 years 11 months ago
A Statistical Geometric Framework for Reconstruction of Scene Models
This paper addresses the problem of reconstructing surface models of indoor scenes from sparse 3D scene structure captured from N camera views. Sparse 3D measurements of real scen...
Anastasios Manessis, Adrian Hilton, Philip F. McLa...
TVCG
2012
202views Hardware» more  TVCG 2012»
12 years 12 months ago
Automatic Extraction of Manhattan-World Building Masses from 3D Laser Range Scans
—We propose a novel approach for the reconstruction of urban structures from 3D point clouds with an assumption of Manhattan World (MW) building geometry; i.e., the predominance ...
Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes
CVPR
2006
IEEE
15 years 11 months ago
Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents...
Lingyun Liu, Gene Yu, George Wolberg, Siavash Zoka...