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TOG
2008
291views more  TOG 2008»
15 years 1 months ago
Interactive 3D architectural modeling from unordered photo collections
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...
ICIP
2005
IEEE
15 years 6 months ago
An active volumetric model for 3D reconstruction
—In this paper, we present an active volumetric model (AVM) for 3D reconstruction from multiple calibrated images of a scene. The AVM is a physically motivated 3D deformable mode...
Xin Liu, Hongxun Yao, Xilin Chen, Wen Gao
BMVC
2000
15 years 2 months ago
A Statistical Geometric Framework for Reconstruction of Scene Models
This paper addresses the problem of reconstructing surface models of indoor scenes from sparse 3D scene structure captured from N camera views. Sparse 3D measurements of real scen...
Anastasios Manessis, Adrian Hilton, Philip F. McLa...
TVCG
2012
202views Hardware» more  TVCG 2012»
13 years 3 months ago
Automatic Extraction of Manhattan-World Building Masses from 3D Laser Range Scans
—We propose a novel approach for the reconstruction of urban structures from 3D point clouds with an assumption of Manhattan World (MW) building geometry; i.e., the predominance ...
Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes
CVPR
2006
IEEE
16 years 3 months ago
Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents...
Lingyun Liu, Gene Yu, George Wolberg, Siavash Zoka...