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» 3D User Interfaces: New Directions and Perspectives
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AFRIGRAPH
2001
ACM
15 years 1 months ago
Interacting with spatially augmented reality
Traditional user interfaces for off-the-desktop applications are designed to display the output on flat 2D surfaces while the input is with 2D or 3D devices. In this paper, we foc...
Ramesh Raskar, Kok-Lim Low
CASES
2003
ACM
15 years 3 months ago
Graphical user interface energy characterization for handheld computers
A significant fraction of the software and resource usage of a modern handheld computer is devoted to its graphical user interface (GUI). Moreover, GUIs are direct users of the d...
Lin Zhong, Niraj K. Jha
SIGGRAPH
2010
ACM
15 years 2 months ago
Apparent layer operations for the manipulation of deformable objects
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...
Takeo Igarashi, Jun Mitani
ICCV
2003
IEEE
15 years 11 months ago
Linear Multi-View Reconstruction of Points, Lines, Planes and Cameras using a Reference Plane
This paper presents a new linear method for reconstructing simultaneously 3D features (points, lines and planes) and cameras from many perspective views by solving a single linear...
Carsten Rother
CHI
2008
ACM
15 years 10 months ago
Collaborative interaction with volumetric displays
Volumetric displays possess a number of unique properties which potentially make them particularly suitable for collaborative 3D applications. Because such displays have only rece...
Tovi Grossman, Ravin Balakrishnan