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» 3D User Interfaces: New Directions and Perspectives
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CA
2003
IEEE
15 years 3 months ago
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Christopher Carner, Hong Qin
CGA
2011
14 years 1 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
C5
2003
IEEE
15 years 3 months ago
Croquet - A Collaboration System Architecture
1 Croquet [18] is a computer software architecture built from the ground up with a focus on deep collaboration between teams of users. It is a totally open, totally free, highly p...
David A. Smith, Alan C. Kay, Andreas Raab, David P...
ICPADS
2008
IEEE
15 years 4 months ago
Plug: Virtual Worlds for Millions of People
We propose the design of Plug, an application to find and keep contacts with friends within many inter-connected 3D virtual worlds. Users use an instant messenger (IM)-like inter...
Shun-Yun Hu, Jehn-Ruey Jiang
BCSHCI
2009
14 years 11 months ago
A vision-based system for display interaction
This paper presents a system for interaction with a display via hand pointing, where a single CCD camera on top of the screen is directed towards the viewers. An attention mechani...
Björn Stenger, Thomas Woodley, Tae-Kyun Kim, ...