Sciweavers

491 search results - page 65 / 99
» 3D User Interfaces: New Directions and Perspectives
Sort
View
CHI
2009
ACM
15 years 10 months ago
Towards human-centered support for indoor navigation
This paper presents a new perspective for the design of indoor navigation support. In contrast to technology oriented approaches coming from Context Awareness research, we argue f...
Leonardo Ramirez, Sebastian Denef, Tobias Dyrks
SIGGRAPH
1995
ACM
15 years 1 months ago
TicTacToon: a paperless system for professional 2D animation
TicTacToon is a system for professional 2D animation studios that replaces the traditional paper-based production process. TicTacToon is the first animation system to use vector-...
Jean-Daniel Fekete, Érick Bizouarn, Eric Co...
CHI
2009
ACM
15 years 4 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
VISUAL
1999
Springer
15 years 2 months ago
Similarity Search Using Multiple Examples in MARS
Abstract. Unlike traditional database management systems, in multimedia databases that support content-based retrieval over multimedia objects, it is difficult for users to express...
Kriengkrai Porkaew, Sharad Mehrotra, Michael Orteg...
VISUALIZATION
2003
IEEE
15 years 3 months ago
Using Deformations for Browsing Volumetric Data
Many traditional techniques for “looking inside” volumetric data involve removing portions of the data, for example using various cutting tools, to reveal the interior. This a...
Michael J. McGuffin, Liviu Tancau, Ravin Balakrish...