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MM
2006
ACM
132views Multimedia» more  MM 2006»
15 years 10 months ago
Collaborative dancing in tele-immersive environment
We present a study of collaborative dancing between remote dancers in a tele-immersive environment which features 3D full and real body capturing, wide field of view, multi-displ...
Zhenyu Yang, Bin Yu, Wanmin Wu, Ross Diankov, Ruze...
158
Voted
FGR
2002
IEEE
155views Biometrics» more  FGR 2002»
15 years 9 months ago
Model-Based Face Tracking for View-Independent Facial Expression Recognition
Facial expression recognition is necessary for designing any realistic human-machine interfaces. Previous published facial expression recognition systems achieve good recognition ...
Salih Burak Göktürk, Carlo Tomasi, Bernd...
VRST
1997
ACM
15 years 8 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
118
Voted
CHINZ
2007
ACM
15 years 8 months ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
CG
2006
Springer
15 years 4 months ago
Facial animation based on context-dependent visemes
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial animation that copes with anticipatory and perseveratory coarticulation. The met...
José Mario De Martino, Léo Pini Maga...