We describe a prototype of a diffraction range finding camera implemented in, and simulated by, Java. This sensor is able to digitize objects in 3D using only a single video camer...
In this paper, we propose a novel method to establish temporal correspondence between the frames of two videos. 3D epipolar geometry is used to eliminate the distortion generated ...
We present a novel 3D model-based distributed video coding algorithm. It is based on independent, model-based tracking of multiple sources and distributed coding of the tracked fe...
—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
We have developed a video-rate stereo machine that has the capability of generating a dense depth map at the video rate. The performance bench marks of the CMU video-rate stereo m...