We present a novel approach that achieves segmentation of subject body parts in 3D videos. 3D video consists in a freeviewpoint video of real-world subjects in motion immersed in ...
In this paper we address the problem of recognizing moving objects in videos by utilizing synthetic 3D models. We use only the silhouette space of the synthetic models making thus...
Alexander Toshev, Ameesh Makadia, Kostas Daniilidi...
This paper presents a novel approach that achieves complete matching of 3D dynamic surfaces. Surfaces are captured from multi-view video data and represented by sequences of 3D ma...
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
In image-guided neurosurgery, "mixed reality" merging has been used to merge video images with an underlying computer model. We have developed methods to map intra-operat...
Damini Dey, Piotr J. Slomka, David G. Gobbi, Terry...