Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
In this paper, we propose a Bayesian approach to video object segmentation. Our method consists of two stages. In the first stage, we partition the video data into a set of 3D wate...
In the multiview video plus depth (MVD) representation for 3D video, a depth map sequence is coded for each view. In the decoding end, a view synthesis algorithm is used to genera...
Ying Chen, Weixing Wan, Miska M. Hannuksela, Jun Z...
Emerging large-scale applications for e-science and Grid require end-to-end lightpaths that need to be dynamically provisioned with QoS (quality of service) guarantees. In this pa...
Jinyong Jo, Wontaek Hong, Seungjoo Lee, Dongkyun K...
Abstract. This paper presents a method to recover the 3D configuration of a face in each frame of a video. The 3D configuration consists of the three translational parameters and...