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2010
Springer
15 years 7 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
117
Voted
ICIP
2009
IEEE
14 years 10 months ago
Robust 3D pose estimation from multiple video cameras
In this paper, we introduce a method to estimate the object's pose from multiple video cameras. We derive a centralized solution to pose estimation from multiple video camera...
Chong Chen, Dan Schonfeld
108
Voted
ICIP
2009
IEEE
16 years 1 months ago
Video Stabilization For A Hand-held Camera Based On 3d Motion Model
In this paper, a video stabilization technique is presented. There are four steps in the proposed approach. We begin with extracting feature points from the input image using the ...
ICMCS
2006
IEEE
140views Multimedia» more  ICMCS 2006»
15 years 6 months ago
A 3D Spatio-Temporal Motion Estimation Algorithm for Video Coding
This paper presents a new spatio-temporal motion estimation algorithm for video coding. The algorithm is based on optimization theory and consists of the strategies including 3D s...
Gwo Giun Lee, Ming-Jiun Wang, He-Yuan Lin, Drew We...
110
Voted
3DIM
2005
IEEE
15 years 2 months ago
Spatio-Temporal Fusion of Multiple View Video Rate 3D Surfaces
We consider the problem of geometric integration and representation of multiple views of non-rigidly deforming 3D surface geometry captured at video rate. Instead of treating each...
Gordon Collins, Adrian Hilton