We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
In this paper, we introduce a method to estimate the object's pose from multiple video cameras. We derive a centralized solution to pose estimation from multiple video camera...
In this paper, a video stabilization technique is presented. There are four steps in the proposed approach. We begin with extracting feature points from the input image using the ...
This paper presents a new spatio-temporal motion estimation algorithm for video coding. The algorithm is based on optimization theory and consists of the strategies including 3D s...
We consider the problem of geometric integration and representation of multiple views of non-rigidly deforming 3D surface geometry captured at video rate. Instead of treating each...