In this paper, we extend a computationally efficient framework for real-time 3D tracking and segmentation to support deformable subdivision surfaces. Segmentation is performed in a...
In this paper we present the European project Open Dance and in particular our contribution to the 3D simulation of folk dances and their presentation on the web. Our aim is to pro...
We propose a new data structure, called Fan-Meshes (FM), for reconstructing 3D models and scenes represented by dense scanning point clouds. It is a local piecewise linear approxi...
We propose a unified and simple approach for capturing and recreating 3D sound fields by exploring the reciprocity principle that is satisfied between the two processes. Our appro...
A complete authentication system based on fusion of 3D face and hand biometrics is presented and evaluated in this paper. The system relies on a low cost real-time sensor, which c...