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ICPR
2002
IEEE
16 years 5 months ago
3-D Modeling of an Outdoor Scene by Multi-Baseline Stereo Using a Long Sequence of Images
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
PCM
2007
Springer
160views Multimedia» more  PCM 2007»
15 years 10 months ago
3D Tracking of a Soccer Ball Using Two Synchronized Cameras
Abstract. We propose an adaptive method that can estimate 3D position of a soccer ball by using two viewpoint videos. The 3D position of a ball is essential to realize a 3D free vi...
Norihiro Ishii, Itaru Kitahara, Yoshinari Kameda, ...
144
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MICCAI
1999
Springer
15 years 8 months ago
A Robust 3-D Reconstruction System for Human Jaw Modeling
Abstract. This paper presents a model-based vision system for dentistry that will assist in diagnosis, treatment planning and surgical simulation. Dentistry requires the accurate 3...
Sameh M. Yamany, Aly A. Farag, David Tasman, Allan...
ECCV
2008
Springer
16 years 6 months ago
Estimating 3D Face Model and Facial Deformation from a Single Image Based on Expression Manifold Optimization
Facial expression modeling is central to facial expression recognition and expression synthesis for facial animation. Previous works reported that modeling the facial expression wi...
Shu-Fan Wang, Shang-Hong Lai
ICASSP
2008
IEEE
15 years 11 months ago
View invariant gesture recognition using 3D motion primitives
This paper presents a method for automatic recognition of human gestures. The method works with 3D image data from a range camera to achieve invariance to viewpoint. The recogniti...
Michael B. Holte, Thomas B. Moeslund