This article describes a method to insert virtual objects into a real video stream based on feature tracking and camera pose estimation from a set of single-camera video frames. To...
We present a fully-automated method for real-time and marker-free 3D human motion capture. The system computes the 3D shape of the person filmed from a synchronized camera set. We...
This paper presents a method for real-time 3D hand tracking in images acquired by a calibrated, possibly moving stereoscopic rig. The proposed method consists of a collection of t...
We propose a new on-line modeling and rendering method for visualizing players in sports. This method targets the intricate geometry of players in sports such as wrestling. Our sy...
The optimal spatial adaptation (OSA) method [1] proposed by Boulanger and Kervrann has proven to be quite effective for spatially adaptive image denoising. This method, in additio...