We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Classifying and analyzing human motion from a video is relatively common in many areas. Since the motion is carried out in 3D space, the 2D projection provided by a video is somew...
This paper presents two approaches for the representation and recognition of human action in video, aiming for viewpoint invariance. The paper first presents new results using a 2...
We describe initial work on a system for augmenting video sequences with 3-D graphics so that they appear to be present within the scene. Our aim is to do this in realtime for seq...
Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...