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JVCA
2002
157views more  JVCA 2002»
15 years 4 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
ICPR
2004
IEEE
16 years 5 months ago
Maximizing Validity in 2D Motion Analysis
Classifying and analyzing human motion from a video is relatively common in many areas. Since the motion is carried out in 3D space, the 2D projection provided by a video is somew...
Martin Eriksson, Stefan Carlsson
167
Voted
CVPR
2003
IEEE
16 years 6 months ago
View Invariants for Human Action Recognition
This paper presents two approaches for the representation and recognition of human action in video, aiming for viewpoint invariance. The paper first presents new results using a 2...
Vasu Parameswaran, Rama Chellappa
3DPVT
2002
IEEE
137views Visualization» more  3DPVT 2002»
15 years 9 months ago
Uncalibrated Narrow Baseline Augmented Reality
We describe initial work on a system for augmenting video sequences with 3-D graphics so that they appear to be present within the scene. Our aim is to do this in realtime for seq...
Annie Yao, Andrew Calway
ISVC
2010
Springer
15 years 5 months ago
Single camera stereo system using prism and mirrors
Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...
Gowri Somanath, Rohith MV, Chandra Kambhamettu