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SI3D
1995
ACM
15 years 29 days ago
Object Associations: A Simple and Practical Approach to Virtual 3D Manipulation
This paper describes a software framework to aid in designing and implementing convenient manipulation behaviors for objects in a 3D virtual environment. A combination of almost r...
Richard W. Bukowski, Carlo H. Séquin
3DGIS
2006
Springer
15 years 3 months ago
3D Navigation for 3D-GIS - Initial Requirements
The needs for three-dimensional (3D) visualization and navigation within 3D-GIS environment are growing and expanding rapidly in a variety of fields. In a steady shift from tradit...
Ivin Amri Musliman, Alias Abdul-Rahman, Volker Coo...
BMVC
2002
14 years 11 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
ECCV
2010
Springer
15 years 2 months ago
Blocks World Revisited: Image Understanding using Qualitative Geometry and Mechanics
Since most current scene understanding approaches operate either on the 2D image or using a surface-based representation, they do not allow reasoning about the physical constrain...
Abhinav Gupta, Alexei A. Efros, Martial Hebert
CA
1999
IEEE
15 years 1 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...