This paper proposes a new method for the selection of sets of omnidirectional views, which contribute together to the efficient representation of a 3D scene. When the 3D surface i...
Shading has a great impact to the human perception of 3D objects. Thus, in order to create or to deform a 3D object, it seems natural to manipulate its perceived shading. This pape...
Abstract In this paper we extend a multi-camera model for simultaneous estimation of 3d position, normals, and 3d motion of surface patches [17] to be able to handle brightness cha...
The objective of the Shape Retrieval Contest '09 (SHREC'09) of Partial Models is to compare the performances of algorithms that accept a range image as the query and ret...
A robust method is introduced for computing the camera motion (the ego-motion) in a static scene. The method is based on detecting a single planar surface in the scene directly fro...