Sciweavers

1882 search results - page 206 / 377
» 3D and Appearance Modeling from Images
Sort
View
SIGGRAPH
2010
ACM
15 years 6 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
IJCV
2006
261views more  IJCV 2006»
15 years 1 months ago
Non-Rigid Stereo Factorization
In this paper we address the problem of recovering 3D non-rigid structure from a sequence of images taken with a stereo pair. We have extended existing non-rigid factorization algo...
Alessio Del Bue, Lourdes de Agapito
132
Voted
AGI
2011
14 years 5 months ago
Generalization of Figure-Ground Segmentation from Binocular to Monocular Vision in an Embodied Biological Brain Model
Abstract. Humans have the remarkable ability to generalize from binocular to monocular figure-ground segmentation of complex scenes. This is clearly evident anytime we look at a p...
Brian Mingus, Trent Kriete, Seth A. Herd, Dean Wya...
BMVC
2002
15 years 4 months ago
Integrated Shape and Pose Modelling
Flexible Shape Models (FSMs), have been widely used for modelling shape variations of deformable objects [4]. A major limitation of this approach is that it assumes a near fronto-...
M. Benjamin Dias, Bernard F. Buxton
ECCV
2006
Springer
16 years 3 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu