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» 3D face recognition using passive stereo vision
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CVPR
2008
IEEE
14 years 11 months ago
Beyond the Lambertian assumption: A generative model for Apparent BRDF fields of faces using anti-symmetric tensor splines
Human faces are neither exactly Lambertian nor entirely convex and hence most models in literature which make the Lambertian assumption, fall short when dealing with specularities...
Angelos Barmpoutis, Ritwik Kumar, Baba C. Vemuri, ...
101
Voted
PCM
2001
Springer
223views Multimedia» more  PCM 2001»
15 years 4 months ago
VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
Abstract. In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people's and computers'...
Takeshi Kurata, Takashi Okuma, Masakatsu Kourogi, ...
116
Voted
BCSHCI
2009
15 years 24 days ago
A vision-based system for display interaction
This paper presents a system for interaction with a display via hand pointing, where a single CCD camera on top of the screen is directed towards the viewers. An attention mechani...
Björn Stenger, Thomas Woodley, Tae-Kyun Kim, ...
ICCV
2007
IEEE
15 years 3 months ago
ClassMap: Efficient Multiclass Recognition via Embeddings
In many computer vision applications, such as face recognition and hand pose estimation, we need systems that can recognize a very large number of classes. Large margin classifica...
Vassilis Athitsos, Alexandra Stefan, Quan Yuan, St...
CVPR
2011
IEEE
14 years 8 months ago
Action Recognition from a Distributed Representation of Pose and Appearance
We present a distributed representation of pose and appearance of people called the “poselet activation vector”. First we show that this representation can be used to estimate...
Subhransu Maji, Lubomir Bourdev, Jitendra Malik